![]() You can go even further with disabling ambient occlusionĪfter this change performance resulted in 160 FPS and it looks as good as before. The Witness felt more like you had to get into a zen contemplative/spiritual state, and the open-ended atmosphere cultivated that. MULTI-SAMPLE ANTIALIASING - NONE (important) The Talos Principle felt more like a Portal-esque game where youre moving through a series of hallways overcoming obstacles and checking boxes. It resulted in stationary 57 fps at one specific place on first map shown in included screenshots.īy going to OPTIONS > PERFORMANCE > From a base of ULTRA presets i changed: Turns out Croteam could of done a better job with cherry picking graphich options.Īs a base I used ULTRA pesets (non customized) at 1920x1080. So what I did was i took a screenshot of every single graphich/cpu option and compared how it changes looks of the game and how it affects the peroformance. After changes game looked the same and felt much much smoother. Although it is free of copyright restrictions, this image may still be subject to other restrictions. 5 6 These environments interlock greenery, desert, and stone ruins with. ![]() 2 3 The player takes the role of a robot with a seemingly human consciousness 4 as they explore a number of environments that include over 120 puzzles. ![]() PlayStation 4 and Android versions will launch early next year. The Talos Principle is a narrative -based puzzle game, 1 played from a first- or third-person perspective. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain. The Talos Principle releases for 40 from developer Croteam and publisher Devolver Digital on Dec. ![]() With ULTRA graphich presets I went from 57 to 160 FPS by changing some settings very carefully. This logo image consists only of simple geometric shapes or text. ![]()
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